Monday, 30 June 2014

Zondle : pour créer facilement des jeux (qcm améliorés) en ligne

Zondle : pour créer facilement des jeux (qcm améliorés) en ligne  
Laetitia, une copinaute, vient de m'envoyer un grand mail pour me parler d'un super site gratuit : Zondle. Il se trouve que j'ai déjà essayé, je suis même inscrite sur le site, mais mon poste de cette année s'y prêtait mal alors j'ai oublié de vous en parler. Le message de Laetitia est tellement enthousiaste que je répare cet oubli.

Zondle : pour créer facilement des jeux (qcm améliorés) en ligne  

Avec Zondle, on peut créer des jeux de connaissance (ou de calcul) auxquels les élèves pourront jouer en ligne, de partout.
  • Il y a au moins 10 formats differents pour les questions: choix multiples, vrai ou faux, écoute et epèle, les paires, répond à la question etc...
  • Le résultat est un vrai JEU, pas juste un QCM. Il y a un personnage qui progresse quand on répond bien, ou des aliens qui sont détruits, ou... Donc le résultat est très ludique et les élèves y jouent spontanément.
  • A chaque fois que les élèves font une erreur, la question revient à la fin du quiz/jeu jusqu'à ce que l'élève réponde correctement (l ordi leur montre la réponse après 2 tentatives)
  • Le maitre peut créer des "évaluations" et avoir les résultats instantanément.
  • les résultats se présentent sous forme de pourcentage et de graphe donc pas de correction a faire.
  • Le système indique au prof quels sont les questions auxquelles les élèves n'ont pas réussi à répondre
  • Pour les jeux, Zondle indique au prof combien de fois chaque élève a joué (et même l'heure du jeu) et surtout le pourcentage de réussite. Parfait pour planifier des leçons de révisions.
  • L'enseignant peux copier et sauvegarder/ modifier les exercices que d'autres profs ont fait.
  • Les élèves peuvent créer leurs propres quiz et, en tant que prof, on y a accès et on peut les soumettre aux autres élèves
  • Le prof peut télécharger des images.
  • Les élèves peuvent jouer sur ipad, iphone ou android
  • L'appli est gratuite ("et le sera toujours" disent-ils)
  • Les élèves peuvent gagner des points. Il y a 2 façons de gagner des points : de jouer le plus possible et de faire le moins de fautes possible.
    Le prof peut remettre les points a zéro quand il veut, en rajouter aux élèves qui travaillent beaucoup en classe ...
  • On peut leur donner des badges virtuels
  • Les élèves ont un avatar qu ils customisent comme ils veulent
  • Ils voient qui a joué à quel jeu et combien de points ils ont. 
Ouf !

Il ne vous reste plus qu'à découvrir cette merveille : Zondle

Posted by Charivari. Please visit the Charivari à l'école blog!

Sunday, 27 April 2014

Da warta in Majawka.....Hola, bonjour, ciao, bom dia, ni hao, sasrigal & guten morgen :)

Brilliant post from Garry Mills.

Full blog available here.


I have often thought about starting a blog but to be totally honest, having read so many wonderfully creative and insightful ones over the last year or so, I could not see how my meagre musings would be of benefit. That said, I have now decided to jump in and try my hand. Wish me luck fellow bloggers :)

So what made me change my mind?  There are a plethora of reasons but the main ones are the genuine desire to share my love of:  languages, education, lifelong learning, creativity, fresh ideas, and new technology. As an advocate of the 'sharing is caring' philosophy, the positive influence & encouragement of good friends and peers needs to be highlighted as to why I am now dipping my toes in the MFL Blog-ocean.  I can only hope that some of my reflections & musings may trickle down & have the occasional splash.

By this stage you may have worked out - depending on your age & national location- the tagline regarding 'Da warta in Majawka'. I have unwittingly made a few references to water here. All are unintentional as I'm not that clever! If you haven't then sorry, you'll have to work it out as a HOTS :)

So to some pedagogical content. Today my year seven Spanish class worked in the ICT room preparing Zondle topics as a revision aid for each other. The topics were taken from the work done in Mira 1 module 2 (textbook). This was stage five of the Zondle journey for them.

Stage one involved them being given a tour of the site and some of its key features as a whole class in my classroom. Usernames and passwords were also handed out. A caveat here, make sure you keep a copy of all their login details as pupils often forget or lose them. The excellent support team at Zondle with provide these for you if you send them copies of your classes via excel This can be done
by converting the sims class list to an excel workbook.

Stage two was the hands on playing of topics set by the teacher in the ICT room. This allows them to get a feel for the wide variety of games and encourages intense competitiveness. Who has got the most Zollars in the class, who is top of the leaderboard. The fact that this can be refreshed every 30 seconds creates a wonderful buzz as pupils try to out score each other whilst learning and revising topics set by the teacher. Other topics were then set as homework.

The pupils do nothing but talk about Zondle and who is top. Typical year sevens I hear you cry, alas, au contraire, year nine and ten are excited by it also. Many so -called disengaged pupils are the ones who play the most.

Back to year seven, stage three entailed my explaining how they could create topics for not only fellow classmates to play but pupils and students from all over the world. The idea that someone in New Zealand or the USA could play their topic grabbed their global gaming attention.  I thought this was best shown to the whole class in my classroom. They took notes about the necessary steps: labelling and tagging of the topics and the variety of question formats. We went to the ICT room and they created topics. Those who finished were allowed to play their own and their peers' topics too.

Stage four was back in the classroom,  'sir can we go to the ICT room again?' they asked. Yes, of course when we have completed our reflective stage. Pupils discussed why they enjoyed Zondle and extended their deeper thinking skills when employing a number of Bloom's categories, the ability to evaluate. to analyse The asked each other how did playing games on Zondle help them learn. When a student gave a short response he or she (with some guidance from moi) was encouraged to elaborate as to the how do you know you are learning. Where is the evidence? Pupils then wrote their findings down in their books.  The final session of stage four was a whole class game of Zondle Team Play. This can be done using mobile devices but since only a few had G3 and it was vey slow it became more of a hindrance to the flow of the lesson. The three rows competed against each other. Answers were written on the mini whiteboards. Pupils were really engaged and desperate for their row to win.

Today's stage five started in the classroom with clear instructions about what they were to do when they logged on.  They were to start with a reflective analysis of the topic they had created ( self assessment) for word order, spelling mistakes or missing accents. This was followed by peer assessment in which they checked a peer's topic for any possible errors. This promoted attention to detail and activated more higher order thinking skills. What is wrong with this question? Why is wrong? How do you know?  Once completed pupils were then able to create new topics from Mira 1 module 2. I informed that should they wish for their topic to be used in class- our's or any classroom around the world-as Zondle Team Play then all questions would have to be multiple choice.

Well, that's all folks! I hope you find some of this useful. If you have any queries or questions I'd be more than happy to help if I can :)

Here are a few pictures of Zondle in action.
Creating a topic
Labelling and tagging the topic

Selecting format and adding questions

Playing one of the pupil created topics 

Saturday, 5 April 2014

موقع ZONDLE المجاني.. لألعاب تدعم التعليم

موقع ZONDLE المجاني

العاب تدعم التعليم

يمكن الاختيار من عدة انواع من الأسئلة ( اختيار من متعدد – صح وخطأ – سؤال واجابة ) وغيرها..ثم اضافة خلفية العاب فلاشية تظهر بين الاسئلة وفي حال الإجابات الصحيحة ..يتم حساب الدرجات ومدى التقدم في الألعاب ..
الموقع يمكنك عمل حساب خاص بك سواء كنت معلم أو طالب أو مربي ويقدم العديد من الاسئلة ويمكن زيارتها من خلال الموقع او مشاركتها في مواقع الشبكات الإجتماعية أو اضافتها في مدونتك أو موقعك الخاص، كما يمكن ان تصمم لعبتك الخاصة بسهولة وتجعلها مدمجة مع الاسئلة التي تريد
البرنامج يناسب الأطفال ..
وهناك المزيد من الخيارات لمن يعلم اللغة الإنجليزية بأنواع من اسئلة وتمارين لتدريب على الاملاء والنطق الصحيح للكلمات
الجميل انه يمكن الكتابة باللغة العربية بسهولة والواجهة باللغة الانجليزية إلا انه يمكن المساهمة بترجمتها كل حسب لغته وقد ساهمت بتعريب بعض الواجهات والعناوين باللغة العربية في الموقع وفي انتظار اعتمادها من قبل الموقع ..
لكن هناك بعض العبارات الثابتة التي لايمكن تعريبها
عامة الموقع جدا مفيد ويساعد في تحفيز الطلاب وحلهم التمارين ومراجعة معلوماتهم وتذكرها في اطار لعب وتسلية
توجد تطبيقات للموقع لأجهزة الابل و الاندرويد ..:)

Thursday, 27 March 2014

Clash City Rockers/Complete Control - with zondle!

Thanks to James Howes from zondle for this brilliant use of zondle to teach #lifelessons and all about @TheClash

We love this!

Original Post is here:

“Well, sir, learn to jest in good time: There’s a time for all things”
Dromio of Syracuse, Comedy of Errors, Act 2 Scene 2
I said it last time and I’ll say it again far too often the voice least heard in a school building is the students. We spend an inordinate amount of time trying to figure out what they want and how to reach them but we rarely actually ask them the question directly.
To this end I have been so luckily that this year I have been able to take a group of students and work with them to express their own needs. My Centaur Action Team has given students the freedom to explore how they think technology should interact with their classrooms.
I had grand schemes for how they might redesign a classroom and discuss what a truly innovative classroom would look like. As of yet though they have been more interested in trying out different products and then giving feedback to their classrooms. The results of this have been fantastic and more importantly it’s what they want to do. I’m not holding their hands.
I ask them to select a few products and then go through setting up the product for them to try out. As of this week we have reviewed NewsELA,, ST MathEduCanon and Zondle. With explorations ofedpuzzle and others to follow.
They were particularly impressed by Zondle’s team function. The difficulty is that the group consists of 1st, 2nd, 3rd, 4th and 5th graders. This means a range of knowledge and proficiency. I therefore taught a mini lesson on my favorite band The Clash. What followed was a light hearted quiz.
Screen Shot 2014-03-26 at 8.25.04 PM
The kids loved the interactivity and had a blast playing the game. A massive thumbs up and more importantly I got to indoctrinate students as to the genius of Strummer, Jones, Simonon and Headon. Even though it was light hearted a first grader was still able to tell me that “Police and Thieves” is my favorite Clash song when I saw him today. He even sang the refrain. This made me exceedingly happy.
This partnership of trying new products out together and selecting which things to test is really empowering for all. Furthermore the students are really partners in my thinking they tell me things I didn’t know or wouldn’t have thought of. I hope therefore to grow this CAT group to become a more permanent Student Research and Development Council.
In this way I can give them the space and freedom to really express their needs and voice. This voice will be essential in convincing teachers and leaders in the validity of the approaches and products we are utilizing. I wonder what they will consider to be essential innovations to school and how this will differ from the adult perspective.
On Friday we have an extended CAT session and during that time I will turn over a blog to the students. In this forum they can share their ideas and experiences so stay tuned for a different, all to seldom heard, voice.

Tuesday, 3 December 2013

Christmas Texas style!

Thank you to Regina Reyna for her great zondle decals this year.  Here is a small selection of what she's been up to waaaay down south in Texas:

What students in NYC think of zondle

Monday, 11 November 2013

Great video by Audrey Misiano showing how students sign up and get started on zondle!

A BIG thank you to Audrey Misiano for creating this screen-cast video which shows how students create an account, link to their teacher's class and get started playing games.  There were a few school wi-fi issues during the recording.